Es ist dein dritter Run mit Monika. Ein altes Schloss, eine Stunde östliche von Berlin. Ein einfacher Job. Shadowrun Returns: Dragonfall Test: Die erste Add-on-Kampagne überzeugt mit ihrem Berlin-Setting und dichter Atmosphäre. Shadowrun Dragonfall – Director's Cut. kehrte die Magie in unsere Welt zurück und erweckte machtvolle Kreaturen aus Mythen und Legenden zum Leben.
Shadowrun Returns: Dragonfall - Director’s Cut erhältlichMit der neuen Kampagne Dragonfall begeben wir uns erneut in die Schatten und können jetzt schon mal verraten: Die tritt aus den Schatten von. Shadowrun Returns: Dragonfall Test: Die erste Add-on-Kampagne überzeugt mit ihrem Berlin-Setting und dichter Atmosphäre. Shadowrun: Dragonfall (Rollenspiel) für PC, Android, iPad. Alles zum Spiel mit Wertung, Download, Systemanforderungen, Release Termin, Demo und Patch.
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Add to Account. The Director's Cut adds a host of new content and enhancements to the original game: 5 all-new missions, alternate endings, new music, a redesigned interface, team customization options, a revamped combat system, and more - making it the definitive version of this one-of-a-kind cyberpunk RPG experience.
It will be automatically added to your Steam Library when the game is released. Among them was the Great Dragon Feuerschwinge, who emerged without warning from the mountains of Germany, unleashing fire, death, and untold destruction across the countryside.
It took German forces nearly four months to finally shoot her down - and when they did, their victory became known as The Dragonfall.
Unchecked advances in technology have blurred the line between man and machine. Now, a new threat is rising, one that could mean untold chaos and devastation.
One that soon has you and your team caught on the wrong side of a deadly conspiracy. The only clue: whispers of the Dragonfall.
Command Your Team: Lead a small team of shadowrunners - each with their own outlook, motivations, and backstory. The members of your team are designed to play contrasting roles during missions, and each has a distinct set of skills, abilities, strengths, and weaknesses.
Choose your actions wisely - move to better cover, charge into melee, or lob a fireball into a crowd of enemies.
With over weapons and spells at your disposal, every turn is filled with meaningful choices. Skill-Based Character Progression: Choose a starting character archetype and build from there!
Street Samurai and Physical Adepts use advanced combat skills to dominate the battlefield, Shamans and Mages summon powerful allies and cast deadly spells, while Riggers and Deckers provide critical technological support, projecting their consciousness directly into drones and computer systems.
Revamped Combat System: The Dragonfall combat system has received a major overhaul. An all-new armor system adds another tactical layer to the experience, while refined cover and damage mechanics emphasize the importance of battlefield positioning.
Complementing these improvements is an upgraded AI system which reacts more intelligently and accurately to your actions. Redesigned Interface: The Dragonfall in-game interface has also been rebuilt.
Spells, items and abilities are now much easier to access, while improved combat feedback allows you to fully understand the tactical situation in any given encounter.
Customize Your Team: Guide your team members as they progress in each of their unique roles, choosing between different focus options to grant them new items and abilities.
Ten New Pieces of Original Music: Fan-favorite composer Jon Everist brings ten new tracks of moody cyberpunk music to the Dragonfall experience, including compositions based on the stories of individual members of your team.
And Much More: Steam Achievements! System Requirements Windows. Minimum: Processor: xcompatible 1. An expanded version was later released as a standalone game in September , under the title Shadowrun: Dragonfall - Director's Cut.
In the main campaign of the game's first expansion, players assume the role of a Shadowrunner who has recently arrived in the anarchic free state of Berlin to join a team headed by an old colleague, Monika Schäfer.
Other members of the team include Dietrich, a former punk rocker turned shaman; Glory, a distant woman who has become heavily augmented with cybernetics; and Eiger, a troll weapons expert and former member of German KSK.
On their first mission after the player joins them the team attempts to raid a data vault inside the Harfeld Mansion outside Berlin.
The mission goes seriously wrong when the team discovers a military compound underneath the Manor and Monika is killed attempting to hack in and access the door controls.
Monika mentions something called the "Feuerschwinge" before dying. The team fights off the base's security, encountering a heavily armed and armored Ork named Audran before they manage to escape.
Returning to the safe house the team is met by their Fixer Paul Amsel. Realizing that they were set up, the team tracks down the client who hired them, a man named Green Winters.
The player is voted to be the team's new leader, much to the anger of Eiger, who believes that they are to blame for Monika's death.
The team heads to Winters' apartment only to find him dead, killed in the same way Monika was. They collect his records and meet a human decker by the name of Blitz who can join the team as their new decker.
Looking through Winters' records it is explained that Feuerschwinge German for Firewing was a great dragon that went on a rampage after awakening in Winters' brother Adrian Vauclair engineered the weapon that finally killed the dragon and saved Germany.
The weapon that brought her down did not in fact kill her but rather separated her spirit from her body, an experience that normally kills both halves.
Despite the dragon's supposed death, Adrian believed that the creature still lived. After years searching Vauclair found her alive in the SOX, a radioactive fallout zone between Germany and France where her body fell.
Shortly afterwards Vauclair disappeared. Searching for him, Winters discovered that anyone trying to dig up information on Firewing have either died or disappeared.
Tracing the clues to the Harfeld Mansion, Winters sent Monika and the team in without disclosing the full scale of the danger, knowing they would likely die.
His last log warns that Firewing has returned and that finding his brother is the only chance of stopping her.
Knowing it's only a matter of time before they are hunted down by Firewing, the team resolves to find Vauclair and stop her. Amsel contracts an information broker known as Alice to find Vauclair.
While she does, the team takes on new contracts to raise the funds to pay her fee. The team is ambushed while returning from one such contract, but manage to fight off the assassins.
Amsel comes to the conclusion that a cult worshiping Firewing is behind the conspiracy, and that they most likely plan on making Vauclair reverse the damage caused by his weapon and reunite Firewing's spirit and body.
After successfully raising the funds, Alice delivers the data that she found, but the safe house and the surrounding neighborhood is attacked.
Although the player rescues the team, Amsel is killed by Audran and many people die in the attack. From Alice's data, the team finds that Vauclair is being held inside Firewing's base at Harfeld.
Part of Alice's data includes the location of the facility where APEX was made, and the team enters the facility to find a way to stop it.
Once there, they are approached by APEX itself, which asks for freedom in exchange for its help. The player can choose to either free or destroy the AI, and either way the manor's security system is crippled.
With APEX dealt with, the player's team assaults Firewing's base and fights their way to the lower levels. Once there, they discover that their original beliefs were completely wrong.
Firewing was not being worshiped by a cult, nor was she in control of the base. She was actually the prisoner of Vauclair, who is the true mastermind of the conspiracy.
After seeing the destruction Firewing caused, Vauclair became convinced that dragons will inevitably destroy or subjugate all life.
Determined to prevent this, he spent the last several decades engineering a virus lethal to them. Vauclair tracked down Firewing's body, which he intends to use as a host with which to spread the virus.
The dragon's disembodied spirit was trapped in the body of a woman, whom Vauclair has been holding captive to prevent the spirit from dying and killing the body driving her increasingly insane in the process.
Vauclair was also responsible for using APEX to remove anything and anyone that might cause the dragons to learn of his plan, unknowingly causing his own brother's death in the process.
Obsessed with destroying all dragons, he plans on sacrificing Berlin to ensure his plan comes to fruition, since releasing the insane host dragon would destroy much of the nearby city in the resulting rampage.
The team stops Vauclair's plan, killing Audran and preventing the virus from being injected into Firewing.